Acoustic Object¶
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Elements ยท Obj
Create an AcousticObject with the specified geometry, material and role. A boundary is part of the closed room; an obstacle (furniture, a screen) stands free inside it and reflects from both sides. Choose its role on the body: boundary (the default) or obstacle.

Inputs¶
| Name | Type | Access | Default | Description |
|---|---|---|---|---|
geometry |
geometrybase | item | Geometry of the AcousticObject. | |
material |
ghdoc | item | Material of the AcousticObject. | |
name |
str | item | Name of the AcousticObject. Optional. |
Outputs¶
| Name | Description |
|---|---|
acoustic_object |
AcousticObject object. |