VrepPlanner.add_attached_collision_mesh
- VrepPlanner.add_attached_collision_mesh(*args, **kwargs)[source]
Adds a building member to the 3D scene and attaches it to the robot.
- Args:
- attached_collision_mesh (
compas.datastructures.Mesh
): Mesh of the building member that will be attached to the robot.
options (
dict
): Dictionary containing the following key-value pairs:"robot_name'
: (str
) Name of robot instance to attach the building member to.
- attached_collision_mesh (
- Returns:
int: Object handle (identifier) assigned to the building member.
Note
All meshes are automatically removed from the scene when the simulation ends.