VrepPlanner.add_attached_collision_mesh

VrepPlanner.add_attached_collision_mesh(*args, **kwargs)[source]

Adds a building member to the 3D scene and attaches it to the robot.

Args:
attached_collision_mesh (compas.datastructures.Mesh): Mesh

of the building member that will be attached to the robot.

options (dict): Dictionary containing the following key-value pairs:

  • "robot_name': (str) Name of robot instance to attach the building member to.

Returns:

int: Object handle (identifier) assigned to the building member.

Note

All meshes are automatically removed from the scene when the simulation ends.