BallNodeJoint.add_extensions

BallNodeJoint.add_extensions()[source]

Adds the extensions defined by this joint to affected beam(s). This is optional and should only be implemented by joints that require it.

Raises:
BeamJoiningError

Should be raised whenever the joint was not able to calculate the extensions to be applied to the beams.

Notes

Extensions are added to all beams before the features are added.